Browsing articles in "Blogs + Criticism + Publications"
Nov 5, 2011
Zelda Harrison

XCD Does Taipei: The IDA Recap

Getting a comprehensive recap of the 3-day event is an overwhelming task, but fortunately this is where partnerships make all the difference. In collaboration with XCD media partner DESIGN> Magazine based in South Africa, we offer you an op-ed recap of the 3-day conference that for the first time united the 3 major Design organisations in a body known as the International Design Alliance (IDA).
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Nov 1, 2011
Zelda Harrison

XCD does Taipei

XCD has been on the road, time to catch up and give account!

In the next few entries, we’ll be covering our experience of Design In Taiwan, through the lens of the IDA congress. In the meantime, take a virtual tour of the event by clicking on the image below:

Sep 14, 2011
Zelda Harrison

What makes a World Design Capital? Part 2

What does it look when Design is part of your City’s Urban Fabric?
Capitalising on craft and design in Cape Town, South Africa.

Editor’s note: since this article was written, the City of Cape Town has won designation as World Capital Design® (WDC) 2014 by The International Council of Societies of Industrial Design (Icsid). This was announced on the closing day of the International Design Alliance Congress in Taipei.

Cape Town is the fourth city to hold this biennial appointment after Helsinki, Finland, WDC 2013. XCD also covered the activities of a previous WDC nominee, Turino. We will be following Cape Town’s progress in making Design Matter to Cape Townians and the CT Creative Community.

In this sequel to our series, XCD covers the Cape Town’s Cape Craft and Design Institute (CCDI). CCDI partnerned with a number of South African organisations for the 2014 WDC designation and is immensely proud that Cape Town was shortlisted along with Dublin and Bilbao.

CCDI talks to XCD about their efforts galvanising Cape Town creatives and the support they received in creating The Fringe, a hub zoned specifically for the creative community.

XCD asks: is promoting a creative class a viable tool for local economic development?

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Aug 29, 2011
Zelda Harrison

XCD Interviews… Knock, Knock!



Who’s there? Jen Bilik, that’s who!

Design Entrepreneur and Knock, Knock creator Jen Bilik sat with XCD to share her lessons learned on being her own client and “product”, dealing with global competition… and it’s no joke…
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Aug 25, 2011
Zelda Harrison

XCD, un entretien… Francis Kéré: The Power of Vernacular Architecture

Architect Diébédo Francis Kéré shares the secret of his success with stakeholders unfamiliar with architectural jargon and other notions of  maintaining a professional practice in Africa.

“Education”, “development” and “upliftment” best describe the principles that drive Francis Kéré’s work. Born in Burkina Faso and educated in Germany, Kéré considers it his duty to use his skills to benefit his home continent. His work promotes sustainable architecture in Africa through adapting technology from the industrialised world, considering climatic conditions and using local materials. Kéré’s portfolio includes the Women’s Community Centre in Gando, Burkina Faso; the Museum and Centre for Communication in Mopti, Mali; school projects in Burkina Faso; the National Park in Bamako, Mali; and an Opera Village in Laongo, Burkina Faso.
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Aug 22, 2011
Zelda Harrison

Sangam: Mixing & Jamming in Gujarat

Sangam, which means confluence in Sanskrit, was launched by the the Australia-India Design Platform at the NID (National Institute of Design) campus in Ahmedabad. The Platform is a catalyst for a creative partnership between the two countries. New Delhi-based design firm Ishan Khosla Design was charged with the identity and branding of this initiative.

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Aug 19, 2011
Zelda Harrison

XCD Interviews… Karin Fong, Imaginary Forces

Karin shares details with XCD about influences and inspiration, and how developing a unique perspective on story-telling has informed her work.

A founding member of production and design company Imaginary Forces, Karin Fong directs and designs for film, television and environments. She has designed title sequences for numerous feature films, including: Ray, The Truman Show, Charlotte’s Web and Terminator Salvation. Fong directs TV commercials, counting Target, Chevrolet, Herman Miller and Honda among her clients. She recently created a series of cinematics for the Sony PlayStation game, God of War III.

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Aug 8, 2011
Zelda Harrison

XCD Interviews… Michael Wolff Part 1: Strategy made Visible

Earlier in the year, XCD caught up with Designer Michael Wolff, the founding partner of Wolff Olins along with advertising executive Wally Olins.

Wolff Olins is easily recognised as a preeminent authority on Branding amd Corporate Identity, which Wally Olins defined as “strategy made visible”. Wolff Olins published their design philosophy in The Corporate Personality (1978) and Corporate Identity (1989). In its decades long history, Wolff Olins has had offices in Hamburg, Paris, San Francisco, Madrid, Lisbon, as well as New York and Dubai.

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Jul 17, 2011
Zelda Harrison

Communicating Visually

Founded in a coffee shop in Covent Garden in 1754, the Royal Society for the Encouragement of Arts, Manufactures and Commerce (RSA), seeks to develop and promote new ways of thinking about human fulfillment and social progress. Small wonder they would enlist Visual Thinkers to communicate their thoughts and aspirations in an increasingly complex world.

Visit this link for a sample presentation and join the conversation

Or check out more discussions in the RSA Animate Series

May 9, 2011
Zelda Harrison

Sebastian Guerrini: The Brands of Life

Our esteemed Argentinian Branding Guru shares some thoughts from his studio in Barcelona. Enjoy his lovely illustrations of ink and watercolour.

A psychological and philosophical approach of the relationship between stories, identities, images and brands, looking for the understanding its mechanism, since this affects the work of identity designers.

If we try to answer what or who we are, we would possibly tell a story about us. This would be a story that has a title, our name and may be our image. This story will probably tell everyone about our origin and develop, but leaving an open ending because we are still alive. At the beginning, the story will place our origin, our birth, in a scenario and context: the social group and place that gave us life. This origin also involves to the people who bred us.

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