Browsing articles in "Interactive + Motion"
Jan 23, 2012
Zelda Harrison

Supporting a Creative Economy: Munich und Bayern, February 7-12, 2012

As national and cultural entities thrive in a globalised economy, they face an interesting balancing act between being reaping the benefits of diverse voices and influences while highlighting their assets and identity. Many advocates of economic development are turning to Design for affirmation. XCD continues to follow the interaction between municipalities and engaged citizens using design. Our latest article covers the Munich Creative Business Week (MCBW) scheduled for February 7-12, 2012 and is based on an interview with Bayern Design, the principal event organiser.

If you’re cruising through The Continent looking for Design Inspiration or have some frequent flyer miles you need to cash in, this might be worth checking out…

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Nov 23, 2011
Zelda Harrison

XCD does Taipei: Taipei101 & Damper Babies!!

In our previous post you probably noticed the elegant spire rising out of the sky. That’s Taipei 101, the City’s Pride and Joy–especially on New Year’s Eve. Until the January 2010, Taipei 101 was the Tallest Building in the World.

Aside from the obvious publicity effort that goes with a unique landmark, how do you assure the Public that this feat of engineering ingenuity is safe in earthquake-prone Taiwan? The Answer: Damper Babies!

Check out how the Tapei 101 communications team translates hard engineering data and dry facts into an endearing, loveable animation that is appreciated by young and old alike.

ps: Can you say Brand Extension? These Babies get around! Follow their adventures in shopping and promoting an eco-friendly lifestyle.

Aug 19, 2011
Zelda Harrison

XCD Interviews… Karin Fong, Imaginary Forces

Karin shares details with XCD about influences and inspiration, and how developing a unique perspective on story-telling has informed her work.

A founding member of production and design company Imaginary Forces, Karin Fong directs and designs for film, television and environments. She has designed title sequences for numerous feature films, including: Ray, The Truman Show, Charlotte’s Web and Terminator Salvation. Fong directs TV commercials, counting Target, Chevrolet, Herman Miller and Honda among her clients. She recently created a series of cinematics for the Sony PlayStation game, God of War III.

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