Browsing articles in "Typography"
Apr 21, 2011
Zelda Harrison

XCD interviews… Christopher Scott

Christopher talks about being Irish, celebrating cross-culture and poster design

XCD: Please introduce yourself, ie., Where were you born and what neighbourhood did you grow up in? Could you tell us more about your family and how you became a designer? Who are your favourite clients/collaborators?

My name is Christopher Scott a graphic designer from Northern Ireland. I have had my posters exhibited all over the world including the Louvre France, Italy, Peru, Spain, USA, Bolivia, Korea and many more. I was brought up in a village called Donaghmore of which I do not remember much about. The three things which are clear in my mind: the house number was 18, all the kids played football after dinner until we could not see the ball because of the darkness and finally I drew pictures of my favourite characters ‘Super Mario’ and ‘Teenage mutant hero turtles’. I would then sign them, go around the houses in my neighbourhood and sell them for 50p so I could buy sweets in the local shop.

As long as I can remember I was always drawing and painting. Which continued until the year 2003; I was 17 years old. I became very bored with the drawing and painting process because I felt that I was not creating anything unique. I started to search for other methods to use my creativity and I randomly turned on the computer one day in school and opened up the program Microsoft Paint. I just started experimenting and within 3 hours everyone had surrounded me and saying the work is amazing.

I have collaborated with many graphic designers all over the world including Yossi Lemel, Reza Abedini, Woody Pirtle, Hervé Matine, Utpal Pande and many more. I also really enjoy working with Ryan O’Neill and Mark Douglas who are local photographers in Northern Ireland.

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Mar 6, 2011
Zelda Harrison

Lightspeed and the Human Hand, No. 3

Jonathan Arena explores art, craft and design in Japan: Entry # 3


Richard Sennett, author of the lauded book The Craftsman, teaches that “machine systems break down when they don’t work in an explicit manner, whereas people make discoveries”.  It seems slightly ironic then, that the most ubiquitous tool for design today is the computer, singularly capable of providing direct experience through sight. There is a loss of the sensitivity that came from detailed handwork that was required by graphic designers twenty years ago, before computers.

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Feb 7, 2011
Zelda Harrison

Lightspeed and the Human Hand, No. 2

Jonathan Arena explores art, craft and design in Japan: Entry # 2

The United States experiences Japan, in large part, through its design culture — from ancient ceramic traditions and minimalist architecture, to today’s high-tech gaming, fashion, and technologically driven lifestyle. Design is a traditional and necessary function of everyday life – fully ingrained into Japanese lifestyle. This is what makes design in Japan so dynamic, and allows creativity to permeate the society in a way that is unique to the Archipelago.
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Jan 17, 2011
Zelda Harrison

Diseño Shakespear tells the story of Icono

Like all good brands, Icono has a story to tell.

XCD would like to thank our contributor from Argentina, Diseño Shakespear, for this lyrical case study in branding.

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Oct 17, 2010
Zelda Harrison

Continuing Education 2010

Last year Maryam Hosseinnia shared her thoughts about inspiration and design during a 2-week workshop in Basel. This year, her adventures in recharging and expanding horizons take her to Den Haag in the Netherlands.

Click here to download Maryam’s report

Maryam Hosseinnia is the Program Lead and the full-time faculty at The American University of Kuwait. She has been working in Kuwait for four years.

Sep 16, 2010
Zelda Harrison

Design, A Viable Tool For Social Innovation?

AN INTERVIEW WITH WILLIAM DRENTTEL OF WINTERHOUSE.

Philosophy, Motivation and Inspiration

XCD: Could you please share your background with our readers? How did you launch a career in Design? As someone who arguably has many career options, what has been the most compelling aspect of being a Designer?
WD: I began my career with a decade-long stint in advertising, working at Saatchi & Saatchi in Italy, Canada and the U.S. I then launched a design firm, Drenttel Doyle Partners, in 1985, and latter mutated into an online designer when I merged with my future wife, Jessica Helfand, to form Winterhouse.

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Apr 11, 2010
Zelda Harrison

Harry Pearce’s Schizophrenic Road

Musings from Harry Pearce, Pentagram

Over the next few weeks, AIGA XCD recounts escapades in Cape Town, South Africa at Design Indaba with interviews of speakers who generously shared their thoughts and experiences designing across cultures.

We start with Harry Pearce, Partner at Pentagram, UK.

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